Blender Git Commit Log

Git Commits -> Revision 5361fc2

Revision 5361fc2 by Jeroen Bakker (master)
June 4, 2019, 13:15 (GMT)
GPU: High Definition Color Buffer

For offscreen rendering a high definition color buffer is needed.
Without it there are banding issues when doing multi-sampling viewport
rendering.

Reviewed By: fclem

Maniphest Tasks: T65287

Differential Revision: https://developer.blender.org/D5009

Commit Details:

Full Hash: 5361fc2c33253a7673c3352ae98070c9cf49165f
Parent Commit: 19691e3
Lines Changed: +7, -6

2 Modified Paths:

/source/blender/draw/modes/overlay_mode.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_viewport.c (+6, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021