Blender Git Commit Log

Git Commits -> Revision 5387532

Revision 5387532 by Ton Roosendaal (master)
August 27, 2006, 11:55 (GMT)
Bugfix #4923

Particle distribution error when using Vertex Weights.
In the unlucky case the last face in a Mesh has no weight (zero), the code
that tries to distribute particles evenly accidentally could assign it
still a particle, because of the 'remainder' calculus.

Also only happens in cases where the remainder has a value.
So a workaround is also to increase/decrease amount of particles.

Commit Details:

Full Hash: 5387532526076715222f3bb28123471c2e77cf24
SVN Revision: 8387
Parent Commit: 683d0c5
Lines Changed: +4, -1

1 Modified Path:

/source/blender/blenkernel/intern/effect.c (+4, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021