Blender Git Commit Log

Git Commits -> Revision 559e3db

Revision 559e3db by Sergey Sharybin (master)
June 2, 2014, 06:51 (GMT)
Keep active layer when setting up tracking scene

When you hit "setup tracking scene" in MCE, the active layer usually switches
to the layer where the ground has been created, thus he shadow layer.

New objects are created or appended on that layer which means they will be
default be rendered as shadows only. This behaviour requires muscle memory
and is confusing for new users. This patch is changing the behaviour in a
way that the active layer is remembered from before setting up the scene.

Patch by gottfried, thanks!

Reviewers: sebastian_k, sergey

Differential Revision: https://developer.blender.org/D574

Commit Details:

Full Hash: 559e3db792b29d618e00a25aaf7ef35d1d2bee94
Parent Commit: 7378aac
Lines Changed: +7, -0

1 Modified Path:

/release/scripts/startup/bl_operators/clip.py (+7, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021