Blender Git Commit Log
Git Commits -> Revision 559e3db
Revision 559e3db by Sergey Sharybin (master) June 2, 2014, 06:51 (GMT) |
Keep active layer when setting up tracking scene When you hit "setup tracking scene" in MCE, the active layer usually switches to the layer where the ground has been created, thus he shadow layer. New objects are created or appended on that layer which means they will be default be rendered as shadows only. This behaviour requires muscle memory and is confusing for new users. This patch is changing the behaviour in a way that the active layer is remembered from before setting up the scene. Patch by gottfried, thanks! Reviewers: sebastian_k, sergey Differential Revision: https://developer.blender.org/D574 |
Commit Details:
Full Hash: 559e3db792b29d618e00a25aaf7ef35d1d2bee94
Parent Commit: 7378aac
Lines Changed: +7, -0
1 Modified Path:
/release/scripts/startup/bl_operators/clip.py (+7, -0) (Diff)