Blender Git Commit Log
Git Commits -> Revision 567e3b4
Revision 567e3b4 by Sergey Sharybin (master) September 6, 2013, 09:56 (GMT) |
On the second thought, no need to go between straight and premul when doing AA for plane warp node |
Commit Details:
Full Hash: 567e3b47cc585afbfd9d56e194562f20a2efdadd
SVN Revision: 59871
Parent Commit: 63ade11
Lines Changed: +0, -2
1 Modified Path:
/source/blender/compositor/operations/COM_PlaneTrackWarpImageOperation.cpp (+0, -2) (Diff)