Blender Git Commit Log

Git Commits -> Revision 56a07ba

Revision 56a07ba by Campbell Barton (master)
October 5, 2017, 10:21 (GMT)
Vertex Paint: apply when cursor isn't over faces

This behavior makes more sense for sculpt, less so for painting.
Restores non PBVH behavior, adding `BKE_pbvh_find_nearest_to_ray` -
similar to ray-cast except it finds the closest point on the surface.

Commit Details:

Full Hash: 56a07ba70650b1e65f5979eab39730a1db314c56
Parent Commit: 0badb6c
Lines Changed: +368, -0

5 Modified Paths:

/source/blender/blenkernel/BKE_pbvh.h (+12, -0) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+238, -0) (Diff)
/source/blender/blenkernel/intern/pbvh_bmesh.c (+41, -0) (Diff)
/source/blender/blenkernel/intern/pbvh_intern.h (+14, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+63, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021