Blender Git Commit Log
Git Commits -> Revision 57d8bde
Revision 57d8bde by Jeroen Bakker (master) March 30, 2020, 12:06 (GMT) |
Normal Overlay: Hide Normals Of Generated Loops The loop normals were always drawn. We used to only draw the normals if it was mapped to an original loop of the mesh. Due to recent changes we can not find the correct loop and decide if we need to draw them. Note still need to check the face dots normals. This is more complicated as facedot normals needs to be encoded in a different way |
Commit Details:
Full Hash: 57d8bde0886ff7573e69c1fbe4d857cb3373e7a7
Parent Commit: a6a9a12
Lines Changed: +20, -14
1 Modified Path:
/source/blender/draw/intern/draw_cache_extract_mesh.c (+20, -14) (Diff)