Blender Git Commit Log
Git Commits  -> Revision 5922b69
		
			
			
		
| June 5, 2011, 22:35 (GMT) | 
| Fix [#27438] Volume Material Density Inaccuracy Lower density limit for shading optimisation was set too high | 
Commit Details:
Full Hash: 5922b6950183f28de9143b326385507e46f264ff
SVN Revision: 37227
Parent Commit: a1c2226
Lines Changed:  +1,  -1
1 Modified Path:
/source/blender/render/intern/source/volumetric.c (+1, -1) (Diff)


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MiikaHweb | 2003-2021