Blender Git Commit Log
Git Commits -> Revision 5c26fd6
Revision 5c26fd6 by Tamito Kajiyama (master) November 27, 2010, 11:23 (GMT) |
New option for taking account of face smoothness in view map calculation. With this option disabled, the smoothness of faces is ignored and jagged feature edges (when seen from a three-dimensional viewpoint) are generated. If the new option is enabled, face smoothness is taken into account during the view map calculation, resulting in smooth feature edges in 3D. This generally leads to more stable strokes, and also permits more stylization possibilities relying on the feature edge smoothness in 3D. The downside of smooth feature edges is that the visibility is mathematically not well-defined and may cause some artefact in rendering results. The new option is thus intended to allow users to try both jagged and smooth feature edges and see which ones would fit individual application needs. This option is disabled by default. |
Commit Details:
Full Hash: 5c26fd6c4cd3e05c70b5473cc045127b615a592d
SVN Revision: 33350
Parent Commit: 09ba291
Lines Changed: +62, -30
5 Modified Paths:
/release/scripts/ui/properties_render.py (+2, -0) (Diff)
/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp (+49, -28) (Diff)
/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.h (+5, -2) (Diff)
/source/blender/makesdna/DNA_freestyle_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+5, -0) (Diff)
/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp (+49, -28) (Diff)
/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.h (+5, -2) (Diff)
/source/blender/makesdna/DNA_freestyle_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+5, -0) (Diff)