Blender Git Commit Log
Git Commits -> Revision 5c8d135
Revision 5c8d135 by Erwin Coumans (master) June 23, 2007, 04:49 (GMT) |
bugfix: adding static objects will 'replace' previously added static object in game engine. need to use new motion state. |
Commit Details:
Full Hash: 5c8d1352ead6ce08003f4e264dbe72756a0e8b0d
SVN Revision: 11025
Parent Commit: 62ac9cb
Lines Changed: +3, -2
1 Modified Path:
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+3, -2) (Diff)