Blender Git Commit Log
Git Commits -> Revision 5ccc022
Revision 5ccc022 by Clément Foucault (master) June 22, 2017, 01:51 (GMT) |
Eevee: Improve material variation managment. - Unify variations between default shaders and material shader. - Only create default shader passes if needed. Downside is that we have a big array of passes and shading grp in the vedata ... And it will double in size each time a new variation flag is added. |
Commit Details:
Full Hash: 5ccc02277d7cee7affa5d3b49a8b9e6e4368b201
Parent Commit: 1159d8c
Lines Changed: +202, -121