Blender Git Commit Log
Git Commits -> Revision 5cf519a
Revision 5cf519a by Sergey Sharybin (master) August 25, 2015, 11:16 (GMT) |
OpenSubdiv: Better approximation of vertex normals Use vertex varying data which gives better approximation of normals. Still not ideal but should be closer for higher poly meshes to correct normal. The only way to have proper smooth normals seems to be to implement patch evaluation in tessellation shader, but that's a bit PITA with current GLSL usage in our draw code. |
Commit Details:
Full Hash: 5cf519ac51b07d4322d811925ffad7a015e400a7
Parent Commit: 51d969c
Lines Changed: +3, -3
1 Modified Path:
/intern/opensubdiv/opensubdiv_capi.cc (+3, -3) (Diff)