Blender Git Commit Log

Git Commits -> Revision 5d1d6ad

Revision 5d1d6ad by Erwin Coumans (master)
April 27, 2009, 05:06 (GMT)
Don't always activate a Bullet rigid body
If you want to keep a rigid body awake, please use the GUI 'No Sleeping' option for Rigid bodies.

Commit Details:

Full Hash: 5d1d6ad4d19cf2b76abb9ed323027f194a65e2a0
SVN Revision: 19937
Parent Commit: d2ff190
Lines Changed: +0, -2

1 Modified Path:

/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp (+0, -2) (Diff)
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