Blender Git Commit Log
Git Commits -> Revision 5d71399
Revision 5d71399 by Sergey Sharybin (master) May 9, 2018, 14:21 (GMT) |
Depsgraph: Remove particle edit code from evaluation Everything seems to be working without this, which makes since there is no evaluation-time edit code in master. The only tricky part here would be that this means we might want to ensure edit structure exists from inside particle mode in draw manager. Other point for not having this code in evaluation is that it's possible to have same object evaluated in different contexts at the same time, and since edit structures are supposed to be in original object we might run into threading conflict. |
Commit Details:
Full Hash: 5d71399c04112107d730e4f8943ee67fd5e34e9b
Parent Commit: c7ef996
Lines Changed: +0, -19
1 Modified Path:
/source/blender/blenkernel/intern/particle_system.c (+0, -19) (Diff)