Blender Git Commit Log

Git Commits -> Revision 5e699e1

August 7, 2012, 23:10 (GMT)
Quads and polygons is not supported by ES and 3.0+
Converted all GL_QUAD_STRIP to GL_TRIANGLE_STRIP as hey are identical.
Converted all GL_POLYGON to GL_TRIANGLE_FAN because it seems graphics cards use it internally
Converted some singular quads GL_QUADS to GL_TRIANGLE_FAN
Still there ~45 QUADS left.
A: we can write an emulator,
B: we can stop using QUADS because they are triangles anyway
Maybe A then B

Commit Details:

Full Hash: 5e699e1b0fa4f2afa77140604e4dd7f739c72a57
SVN Revision: 49675
Parent Commit: 7579d07
Lines Changed: +79, -76

27 Modified Paths:

/source/blender/blenkernel/intern/subsurf_ccg.c (+4, -4) (Diff)
/source/blender/editors/animation/anim_channels_defines.c (+3, -3) (Diff)
/source/blender/editors/interface/interface_draw.c (+16, -14) (Diff)
/source/blender/editors/interface/interface_icons.c (+1, -1) (Diff)
/source/blender/editors/interface/interface_widgets.c (+6, -6) (Diff)
/source/blender/editors/screen/area.c (+4, -4) (Diff)
/source/blender/editors/screen/glutil.c (+1, -1) (Diff)
/source/blender/editors/screen/screen_edit.c (+4, -4) (Diff)
/source/blender/editors/sculpt_paint/paint_cursor.c (+1, -1) (Diff)
/source/blender/editors/space_clip/clip_draw.c (+2, -2) (Diff)
/source/blender/editors/space_image/image_draw.c (+1, -1) (Diff)
/source/blender/editors/space_nla/nla_draw.c (+5, -5) (Diff)
/source/blender/editors/space_node/drawnode.c (+5, -5) (Diff)
/source/blender/editors/space_node/node_draw.c (+2, -2) (Diff)
/source/blender/editors/space_view3d/drawarmature.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+2, -2) (Diff)
/source/blender/editors/space_view3d/drawvolume.c (+1, -1) (Diff)
/source/blender/editors/transform/transform_manipulator.c (+3, -3) (Diff)
/source/blender/editors/uvedit/uvedit_draw.c (+6, -6) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+2, -2) (Diff)
/source/blender/windowmanager/intern/wm_draw.c (+1, -1) (Diff)
/source/blender/windowmanager/intern/wm_gesture.c (+1, -1) (Diff)
/source/blender/windowmanager/intern/wm_operators.c (+1, -1) (Diff)
/source/gameengine/GamePlayer/common/GPC_Canvas.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021