Blender Git Commit Log

Git Commits -> Revision 5ed9bb5

Revision 5ed9bb5 by Omar Emara (viewport-compositor)
December 28, 2021, 17:47 (GMT)
Viewport Compositor: Port Color Ramp node

This patch ports the Color Ramp node to the viewport compositor. The
shading color ramp shader was moved into a common directory to be used
by both materials and the compositor.

Commit Details:

Full Hash: 5ed9bb563e4101cb08ae06a6cb8a6f35794fef0a
Parent Commit: 4d3e441
Lines Changed: +107, -45

1 Added Path:

/source/blender/gpu/shaders/common/gpu_shader_common_color_ramp.glsl (+37, -0) (View)

1 Deleted Path:

/source/blender/gpu/shaders/material/gpu_shader_material_color_ramp.glsl (+0, -37)

3 Modified Paths:

/source/blender/gpu/CMakeLists.txt (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_material_library.c (+7, -7) (Diff)
/source/blender/nodes/composite/nodes/node_composite_valToRgb.cc (+62, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021