Blender Git Commit Log

Git Commits -> Revision 5f6d9e3

August 21, 2015, 14:45 (GMT)
Implementation of Volume Sampling on meshes.

Based on the ray casting technique described here: http://www.joesfer.com/?p=84

Volume samples currently are not bound to mesh deformation in any way, they are
simple object-space locations. Potentially a harmonic weight approach as in
mesh cages could be used.

Commit Details:

Full Hash: 5f6d9e301efc5f9627941c71ba0f464901e71a4e
Parent Commit: 05281ab
Lines Changed: +549, -204

1 Deleted Path:

/source/blender/makesrna/intern/rna_mesh_sample.c (+0, -73)

6 Modified Paths:

/source/blender/blenkernel/BKE_mesh_sample.h (+21, -16) (Diff)
/source/blender/blenkernel/intern/mesh_sample.c (+525, -109) (Diff)
/source/blender/makesdna/DNA_meshdata_types.h (+3, -3) (Diff)
/source/blender/makesrna/intern/CMakeLists.txt (+0, -1) (Diff)
/source/blender/makesrna/intern/makesrna.c (+0, -1) (Diff)
/source/blender/makesrna/intern/rna_internal.h (+0, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021