Blender Git Commit Log
Git Commits -> Revision 61a2226
Revision 61a2226 by Clément Foucault (master) April 15, 2018, 20:23 (GMT) |
Eevee: Cleanup remaining shadow geometry references. |
Commit Details:
Full Hash: 61a22262d19e21d457b7a06166c207d2cba717a2
Parent Commit: d8d1f63
Lines Changed: +0, -62
1 Deleted Path:
/source/blender/draw/engines/eevee/shaders/shadow_geom.glsl (+0, -53)
6 Modified Paths:
/source/blender/draw/CMakeLists.txt (+0, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+0, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+0, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+0, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_copy_frag.glsl (+0, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_store_frag.glsl (+0, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+0, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+0, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+0, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_copy_frag.glsl (+0, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_store_frag.glsl (+0, -2) (Diff)