Blender Git Commit Log
Git Commits -> Revision 6317f1e
Revision 6317f1e by Campbell Barton (master) September 16, 2013, 06:00 (GMT) |
fix [#36291] Applying subsurf to mesh or setting subdivisions to zero crashes Blender issue was mesh somehow had a mismatch of UV/texpoly layers. we may want to allow this in the future but for now sync on load just in case. |
Commit Details:
Full Hash: 6317f1eafd1f5603000d05c77b8e3d4f6e38c9f9
SVN Revision: 60158
Parent Commit: b380dd9
Lines Changed: +46, -0