Blender Git Commit Log
Git Commits -> Revision 6388d0c
Revision 6388d0c by Mike Erwin (master) October 24, 2016, 09:06 (GMT) |
OpenGL: triple buffer tweaks Works great on Mac now. Will test on Windows & Linux (Mesa) tomorrow. Related to T49505 Main fix is glActiveTexture and immUniform1i. TEXTURE_2D vs TEXTURE_RECTANGLE is now a compile-time option. Both are available starting in GL 3.1 so there's no need for a run-time check. Removed glClears that I don't think are necessary. Prevent TEXTURE_2D from creating extra mipmap levels. We only need level 0. Some minor cleanup: booleans and variable declarations. |
Commit Details:
Full Hash: 6388d0c4a0c6b383f42ee13f7ff7bd0502a0057d
Parent Commit: 1abdb0c
Lines Changed: +66, -56
1 Modified Path:
/source/blender/windowmanager/intern/wm_draw.c (+66, -56) (Diff)