Blender Git Commit Log
Git Commits -> Revision 640b6c0
Revision 640b6c0 by Sergey Sharybin (master) October 30, 2011, 14:11 (GMT) |
Camera tracking integration =========================== Camera sensor size changes: - Now blender camera has got vertical sensor size property and setting to control how FOV is getting calculated (depending on aspect ratio, using horizontal sensor size or vertical only). - Made changes in game engine and uv project modifier as well - Presets should be updated (don't have settings by hand right now and the internet in debalie is really fails this year) |
Commit Details:
Full Hash: 640b6c0eb87da39af08c8afeed94f5789bf79bc7
SVN Revision: 41384
Parent Commit: db86c6b
Lines Changed: +325, -90
27 Modified Paths:
/release/scripts/startup/bl_operators/presets.py (+3, -1) (Diff)
/release/scripts/startup/bl_ui/properties_data_camera.py (+5, -1) (Diff)
/source/blender/blenkernel/BKE_object.h (+2, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+29, -8) (Diff)
/source/blender/blenlib/BLI_math_rotation.h (+2, -2) (Diff)
/source/blender/blenlib/intern/math_rotation.c (+4, -4) (Diff)
/source/blender/blenlib/intern/uvproject.c (+1, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+5, -3) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+4, -2) (Diff)
/source/blender/editors/space_clip/tracking_ops.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+34, -14) (Diff)
/source/blender/editors/space_view3d/view3d_edit.c (+5, -4) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+38, -12) (Diff)
/source/blender/makesdna/DNA_camera_types.h (+11, -1) (Diff)
/source/blender/makesrna/intern/rna_camera.c (+77, -6) (Diff)
/source/blender/modifiers/intern/MOD_uvproject.c (+15, -3) (Diff)
/source/blender/render/intern/include/render_types.h (+2, -1) (Diff)
/source/blender/render/intern/source/initrender.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+12, -0) (Diff)
/source/gameengine/Ketsji/KX_Camera.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+3, -0) (Diff)
/source/gameengine/Rasterizer/RAS_CameraData.h (+6, -1) (Diff)
/source/gameengine/Rasterizer/RAS_FramingManager.cpp (+42, -19) (Diff)
/source/gameengine/Rasterizer/RAS_FramingManager.h (+13, -2) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+4, -0) (Diff)
/release/scripts/startup/bl_ui/properties_data_camera.py (+5, -1) (Diff)
/source/blender/blenkernel/BKE_object.h (+2, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+29, -8) (Diff)
/source/blender/blenlib/BLI_math_rotation.h (+2, -2) (Diff)
/source/blender/blenlib/intern/math_rotation.c (+4, -4) (Diff)
/source/blender/blenlib/intern/uvproject.c (+1, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+5, -3) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+4, -2) (Diff)
/source/blender/editors/space_clip/tracking_ops.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+34, -14) (Diff)
/source/blender/editors/space_view3d/view3d_edit.c (+5, -4) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+38, -12) (Diff)
/source/blender/makesdna/DNA_camera_types.h (+11, -1) (Diff)
/source/blender/makesrna/intern/rna_camera.c (+77, -6) (Diff)
/source/blender/modifiers/intern/MOD_uvproject.c (+15, -3) (Diff)
/source/blender/render/intern/include/render_types.h (+2, -1) (Diff)
/source/blender/render/intern/source/initrender.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+12, -0) (Diff)
/source/gameengine/Ketsji/KX_Camera.h (+4, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+3, -0) (Diff)
/source/gameengine/Rasterizer/RAS_CameraData.h (+6, -1) (Diff)
/source/gameengine/Rasterizer/RAS_FramingManager.cpp (+42, -19) (Diff)
/source/gameengine/Rasterizer/RAS_FramingManager.h (+13, -2) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+4, -0) (Diff)