Blender Git Commit Log
Git Commits -> Revision 64c9b93
Revision 64c9b93 by Brecht Van Lommel (compositor-2016) June 8, 2016, 19:45 (GMT) |
Code refactor: use shader pointers rather than shader indexes. |
Commit Details:
Full Hash: 64c9b93513b4f3e8a3c3ed19fe6fa8176334446a
Parent Commit: 40453db
Committed By: Jeroen Bakker
Lines Changed: +109, -118
20 Modified Paths:
/intern/cycles/app/cycles_xml.cpp (+6, -9) (Diff)
/intern/cycles/blender/blender_curves.cpp (+1, -2) (Diff)
/intern/cycles/blender/blender_mesh.cpp (+7, -8) (Diff)
/intern/cycles/blender/blender_object.cpp (+1, -6) (Diff)
/intern/cycles/blender/blender_shader.cpp (+8, -13) (Diff)
/intern/cycles/blender/blender_sync.cpp (+2, -2) (Diff)
/intern/cycles/blender/blender_sync.h (+1, -1) (Diff)
/intern/cycles/render/background.cpp (+11, -7) (Diff)
/intern/cycles/render/background.h (+2, -1) (Diff)
/intern/cycles/render/light.cpp (+7, -10) (Diff)
/intern/cycles/render/light.h (+2, -1) (Diff)
/intern/cycles/render/mesh.cpp (+17, -16) (Diff)
/intern/cycles/render/mesh.h (+1, -1) (Diff)
/intern/cycles/render/mesh_displace.cpp (+2, -2) (Diff)
/intern/cycles/render/object.cpp (+1, -3) (Diff)
/intern/cycles/render/osl.cpp (+1, -1) (Diff)
/intern/cycles/render/scene.h (+4, -4) (Diff)
/intern/cycles/render/shader.cpp (+30, -25) (Diff)
/intern/cycles/render/shader.h (+2, -1) (Diff)
/intern/cycles/render/svm.cpp (+3, -5) (Diff)
/intern/cycles/blender/blender_curves.cpp (+1, -2) (Diff)
/intern/cycles/blender/blender_mesh.cpp (+7, -8) (Diff)
/intern/cycles/blender/blender_object.cpp (+1, -6) (Diff)
/intern/cycles/blender/blender_shader.cpp (+8, -13) (Diff)
/intern/cycles/blender/blender_sync.cpp (+2, -2) (Diff)
/intern/cycles/blender/blender_sync.h (+1, -1) (Diff)
/intern/cycles/render/background.cpp (+11, -7) (Diff)
/intern/cycles/render/background.h (+2, -1) (Diff)
/intern/cycles/render/light.cpp (+7, -10) (Diff)
/intern/cycles/render/light.h (+2, -1) (Diff)
/intern/cycles/render/mesh.cpp (+17, -16) (Diff)
/intern/cycles/render/mesh.h (+1, -1) (Diff)
/intern/cycles/render/mesh_displace.cpp (+2, -2) (Diff)
/intern/cycles/render/object.cpp (+1, -3) (Diff)
/intern/cycles/render/osl.cpp (+1, -1) (Diff)
/intern/cycles/render/scene.h (+4, -4) (Diff)
/intern/cycles/render/shader.cpp (+30, -25) (Diff)
/intern/cycles/render/shader.h (+2, -1) (Diff)
/intern/cycles/render/svm.cpp (+3, -5) (Diff)