Blender Git Commit Log

Git Commits -> Revision 6527f42

Revision 6527f42 by Sergey Sharybin (master)
May 1, 2012, 11:01 (GMT)
Fix #31193: Normals don't have any Z component

Issue was caused by heavily non-uniform scale applied on object.
Run scale correction on face and vertex normals draw if there's non-uniform scale.

Commit Details:

Full Hash: 6527f42b6bd1b918c5e7b0c865024c14806ac1ae
SVN Revision: 46143
Parent Commit: 3ee1369
Lines Changed: +94, -14

3 Modified Paths:

/source/blender/blenlib/BLI_math_matrix.h (+2, -0) (Diff)
/source/blender/blenlib/intern/math_matrix.c (+29, -0) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+63, -14) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021