Blender Git Commit Log

Git Commits -> Revision 653bbaa

Revision 653bbaa by Hans Goudey (master)
May 28, 2021, 16:17 (GMT)
Geometry Nodes: Polish switch node UI

Based on the task T88006, there are a few simple changes
to make to improve the switch node:
- Change the label to "False" / "True" for clarity
- Change default to geometry, as it's the basic data container in
geometry nodes.
- Change node class to `NODE_CLASS_CONVERTOR`, which was an oversight
in the original patch.

I will add the new socket types (material and texture) in a separate commit.
Thanks to @EitanSomething for the original patch.

Differential Revision: https://developer.blender.org/D11165

Commit Details:

Full Hash: 653bbaa246e3fa57b0b7846704fe5ce432659bb9
Parent Commit: c0ce7fc
Lines Changed: +66, -33

3 Modified Paths:

/source/blender/blenkernel/BKE_blender_version.h (+1, -1) (Diff)
/source/blender/blenloader/intern/versioning_300.c (+43, -10) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_switch.cc (+22, -22) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021