Blender Git Commit Log
Git Commits -> Revision 6785a2b
Revision 6785a2b by Sergey Sharybin (master) November 21, 2017, 16:31 (GMT) |
Fix T53371: Keying Node fails with values above 1 This was expected behavior for over-exposured lamps when the mode was originally created for Tears of Steel. Turns out, there could be really bad green screen in real production which will only have green (or rather screen) channel over exposured. Tweaked condition now so we use least bright channel to see if the area has proper exposure or not. Seems to work fine in tests, but further tweaks are possible. |
Commit Details:
Full Hash: 6785a2bd66f7f1c55098e4c71baa68ce3cc2bbf9
Parent Commit: 58a15b2
Lines Changed: +2, -1
1 Modified Path:
/source/blender/compositor/operations/COM_KeyingOperation.cpp (+2, -1) (Diff)