Blender Git Commit Log

Git Commits -> Revision 681661d

Revision 681661d by Germano Cavalcante (master)
March 15, 2019, 20:02 (GMT)
GPU: Simplify select shaders.

The shaders are: `GPU_SHADER_3D_FLAT_SELECT_ID` and `GPU_SHADER_3D_UNIFORM_SELECT_ID`.
This commit allows the drawing of the mesh select ids to be done on a 32UI format texture.
This simplifies the shader that previously acted on the backbuffer and had to do an uint to rgba conversion.

Differential Revision: https://developer.blender.org/D4350

Commit Details:

Full Hash: 681661dbed121c7b81e9129c57df5eadb03c1009
Parent Commit: 4510f88
Lines Changed: +390, -468

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020