Blender Git Commit Log

Git Commits -> Revision 6839ec6

Revision 6839ec6 by Erwin Coumans (master)
April 2, 2006, 21:04 (GMT)
applied Charlies patch for game engine graphics. display list support, and bumpmapping shader improvements.

Commit Details:

Full Hash: 6839ec66405f366d95641b1d5685369a1b19757c
SVN Revision: 7187
Parent Commit: 756bad7
Lines Changed: +1484, -822

2 Added Paths:

/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp (+207, -0) (View)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h (+72, -0) (View)

30 Modified Paths:

/source/blender/blenkernel/BKE_global.h (+1, -0) (Diff)
/source/blender/src/header_info.c (+8, -0) (Diff)
/source/blender/src/space.c (+2, -0) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+9, -4) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp (+1, -5) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+2, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+6, -3) (Diff)
/source/gameengine/Ketsji/BL_Material.h (+2, -1) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+532, -401) (Diff)
/source/gameengine/Ketsji/BL_Shader.h (+145, -61) (Diff)
/source/gameengine/Ketsji/BL_Texture.cpp (+63, -14) (Diff)
/source/gameengine/Ketsji/BL_Texture.h (+13, -16) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+72, -91) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.h (+3, -1) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.cpp (+7, -1) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_VertexProxy.cpp (+24, -7) (Diff)
/source/gameengine/Ketsji/KX_VertexProxy.h (+2, -1) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+6, -3) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+18, -8) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.h (+19, -6) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+8, -0) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.h (+7, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp (+26, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h (+9, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+52, -179) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+11, -6) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp (+136, -8) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h (+18, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021