Blender Git Commit Log

Git Commits -> Revision 6a4a984

Revision 6a4a984 by Clément Foucault (master)
February 28, 2019, 15:15 (GMT)
Objects: Remove Textured from object display type

As discussed with @billreynish this makes little sense now that we don't
have a dedicated textured mode. We don't have a superior texture or shaded
mode anymore and we also cannot mix different engines together (workbench
with eevee/lookdev).

The only feature it removes is the possibility to hide textures for certain
object in solid mode.

Commit Details:

Full Hash: 6a4a984ff731070d0702821fe1e67dea40e593b9
Parent Commit: cd897c5
Lines Changed: +11, -5

4 Modified Paths:

/source/blender/blenkernel/intern/object.c (+1, -1) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+8, -0) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_object.c (+0, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021