Blender Git Commit Log
Git Commits -> Revision 6b54ac5
Revision 6b54ac5 by Sergey Sharybin (cycles_panorama_experiments) March 28, 2016, 16:07 (GMT) |
Cycles: Experiment with native cubemap support in Cycles This commit implements a native cubemap rendering in Cycles, which is currently a research project with the following goals: - Make it easier to render cubemaps for engines which supports or expects them to be used. - Intermediate projection to optimize rendering of equirectangular camera. Cube map layout is not currently standart but it's most efficient from the resolution and storage point of views and it's currently: +-------+-------+--------+ | Back | Right | Bottom | +-------+-------+--------+ | Front | Left | Top | +-------+-------+--------+ It's easy to re-map views in the future. There are still issues to be solved, but it'll be nice to get VR and panorama artists involved into feedback already. So the limitations are: - There's no auto-remapping to equirectangular map happening yet, so the only way to see result is to put result to an environment map with cubemap projection and either re-render or investigate it in viewport. - Projection formulas are not optimized by any mean. This is to keep them totally obvious to make it easier to make further tweaks. |
Commit Details:
Full Hash: 6b54ac5081642b3ef30e14f58ccc4430007c1e62
Parent Commit: 240adb9
Lines Changed: +299, -19