Blender Git Commit Log
Git Commits -> Revision 6bbb82c
Revision 6bbb82c by Sergey Sharybin (master) April 30, 2019, 09:32 (GMT) |
Depsgraph: Use new animation cache for visibility check Should be no functional changes, just switching code to use more generic checks now. One thing which goes a bit deeper than that is check for whether base is a part of dependency graph. This is now done by explicitly tagging corresponding ID node (of an object) rather than doing animation check again. |
Commit Details:
Full Hash: 6bbb82cf79e03cf96947933da292d2666bf81dd6
Parent Commit: c8f3377
Lines Changed: +38, -53
6 Modified Paths:
/source/blender/depsgraph/intern/builder/deg_builder.cc (+29, -50) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder.h (+2, -2) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc (+2, -0) (Diff)
/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc (+1, -1) (Diff)
/source/blender/depsgraph/intern/node/deg_node_id.cc (+1, -0) (Diff)
/source/blender/depsgraph/intern/node/deg_node_id.h (+3, -0) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder.h (+2, -2) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc (+2, -0) (Diff)
/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc (+1, -1) (Diff)
/source/blender/depsgraph/intern/node/deg_node_id.cc (+1, -0) (Diff)
/source/blender/depsgraph/intern/node/deg_node_id.h (+3, -0) (Diff)