Blender Git Commit Log
Git Commits -> Revision 6c17348
Revision 6c17348 by Clément Foucault (master) September 10, 2017, 01:09 (GMT) |
Eevee: Shadow: Add high bitdepth option. This option is here for reducing the memory usage of shadow maps. Also lower bitdepth are quicker to process. |
Commit Details:
Full Hash: 6c17348e9160e412e13e17cad996fe50c1ffcbe9
Parent Commit: f46b908
Lines Changed: +22, -8
6 Modified Paths:
/release/scripts/startup/bl_ui/properties_render.py (+1, -0) (Diff)
/release/scripts/startup/bl_ui/properties_render_layer.py (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+11, -8) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+7, -0) (Diff)
/release/scripts/startup/bl_ui/properties_render_layer.py (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+11, -8) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+7, -0) (Diff)