Blender Git Commit Log

Git Commits -> Revision 6c54cd8

Revision 6c54cd8 by Campbell Barton (master)
October 24, 2007, 18:58 (GMT)
* Changing images in the UV view didnt work properly - reported as bug 7467 (own error, broke on UV in editmode conversion)
* when setting the face, images with alpha's will set the texface's alpha option.
* added a draw even to redraw view3d and uv/image view - so the Draw Faces button redraws properly.
* made a macro for checking if the object will draw with textures
* textured meshes in editmode only draw a selected face overlay (otherwise the entire mesh would get a plue tint wich isnt
nice for viewing textures), the selected highlight is still there, this is how Face/UV mode looked.
* Alpha clipping STILL had a case where it wasnt disabled and the interface had its alpha clipped, this should be fixed now.

Commit Details:

Full Hash: 6c54cd87ce628e3de0630a46d8b313c544472c29
SVN Revision: 12385
Parent Commit: 30be716
Lines Changed: +80, -55

8 Modified Paths:

/source/blender/include/mydevice.h (+1, -1) (Diff)
/source/blender/makesdna/DNA_object_types.h (+3, -0) (Diff)
/source/blender/src/buttons_editing.c (+4, -4) (Diff)
/source/blender/src/drawimage.c (+56, -38) (Diff)
/source/blender/src/drawmesh.c (+2, -3) (Diff)
/source/blender/src/drawobject.c (+7, -9) (Diff)
/source/blender/src/editmesh_mods.c (+1, -0) (Diff)
/source/blender/src/space.c (+6, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021