Blender Git Commit Log

Git Commits -> Revision 6ce5d97

Revision 6ce5d97 by Erwin Coumans (master)
August 28, 2006, 06:44 (GMT)
upgraded Bullet rigidbody physics to latest version 1.9

Commit Details:

Full Hash: 6ce5d97c56f2c24502353de6accd1b6ec2a96dd2
SVN Revision: 8395
Parent Commit: 81d7cd9
Lines Changed: +4950, -2838

25 Added Paths:

/extern/bullet/Bullet/BroadphaseCollision/OverlappingPairCache.cpp (+151, -0) (View)
/extern/bullet/Bullet/BroadphaseCollision/OverlappingPairCache.h (+85, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/CollisionCreateFunc.h (+42, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/CompoundCollisionAlgorithm.cpp (+144, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/CompoundCollisionAlgorithm.h (+56, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/SimulationIslandManager.cpp (+203, -0) (View)
/extern/bullet/Bullet/CollisionDispatch/SimulationIslandManager.h (+58, -0) (View)
/extern/bullet/Bullet/CollisionShapes/CompoundShape.cpp (+100, -0) (View)
/extern/bullet/Bullet/CollisionShapes/CompoundShape.h (+117, -0) (View)
/extern/bullet/Bullet/CollisionShapes/ConcaveShape.cpp (+28, -0) (View)
/extern/bullet/Bullet/CollisionShapes/ConcaveShape.h (+51, -0) (View)
/extern/bullet/Bullet/CollisionShapes/ConvexTriangleMeshShape.cpp (+197, -0) (View)
/extern/bullet/Bullet/CollisionShapes/ConvexTriangleMeshShape.h (+49, -0) (View)
/extern/bullet/Bullet/CollisionShapes/StaticPlaneShape.cpp (+100, -0) (View)
/extern/bullet/Bullet/CollisionShapes/StaticPlaneShape.h (+61, -0) (View)
/extern/bullet/BulletDynamics/ConstraintSolver/Generic6DofConstraint.cpp (+250, -0) (View)
/extern/bullet/BulletDynamics/ConstraintSolver/Generic6DofConstraint.h (+114, -0) (View)
/extern/bullet/BulletDynamics/ConstraintSolver/SequentialImpulseConstraintSolver.cpp (+329, -0) (View)
/extern/bullet/BulletDynamics/ConstraintSolver/SequentialImpulseConstraintSolver.h (+43, -0) (View)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/ParallelIslandDispatcher.cpp (+349, -0) (View)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/ParallelIslandDispatcher.h (+128, -0) (View)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/ParallelPhysicsEnvironment.cpp (+194, -0) (View)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/ParallelPhysicsEnvironment.h (+44, -0) (View)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/SimulationIsland.cpp (+468, -0) (View)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/SimulationIsland.h (+53, -0) (View)

8 Deleted Paths:

/extern/bullet/Bullet/CollisionShapes/ConvexTriangleCallback.cpp (+0, -96)
/extern/bullet/Bullet/CollisionShapes/ConvexTriangleCallback.h (+0, -64)
/extern/bullet/BulletDynamics/ConstraintSolver/OdeConstraintSolver.cpp (+0, -265)
/extern/bullet/BulletDynamics/ConstraintSolver/OdeConstraintSolver.h (+0, -66)
/extern/bullet/BulletDynamics/ConstraintSolver/SimpleConstraintSolver.cpp (+0, -329)
/extern/bullet/BulletDynamics/ConstraintSolver/SimpleConstraintSolver.h (+0, -43)
/extern/bullet/BulletDynamics/ConstraintSolver/SorLcp.cpp (+0, -849)
/extern/bullet/BulletDynamics/ConstraintSolver/SorLcp.h (+0, -45)

64 Modified Paths:

/extern/bullet/Bullet/BroadphaseCollision/AxisSweep3.cpp (+7, -4) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/AxisSweep3.h (+7, -4) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/BroadphaseInterface.h (+2, -2) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/BroadphaseProxy.h (+13, -4) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/Dispatcher.h (+8, -0) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/SimpleBroadphase.cpp (+12, -168) (Diff)
/extern/bullet/Bullet/BroadphaseCollision/SimpleBroadphase.h (+15, -22) (Diff)
/extern/bullet/Bullet/CollisionDispatch/CollisionDispatcher.cpp (+82, -118) (Diff)
/extern/bullet/Bullet/CollisionDispatch/CollisionDispatcher.h (+9, -35) (Diff)
/extern/bullet/Bullet/CollisionDispatch/CollisionObject.cpp (+4, -1) (Diff)
/extern/bullet/Bullet/CollisionDispatch/CollisionObject.h (+34, -3) (Diff)
/extern/bullet/Bullet/CollisionDispatch/CollisionWorld.cpp (+90, -101) (Diff)
/extern/bullet/Bullet/CollisionDispatch/CollisionWorld.h (+17, -11) (Diff)
/extern/bullet/Bullet/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp (+129, -57) (Diff)
/extern/bullet/Bullet/CollisionDispatch/ConvexConcaveCollisionAlgorithm.h (+6, -6) (Diff)
/extern/bullet/Bullet/CollisionDispatch/ConvexConvexAlgorithm.cpp (+79, -34) (Diff)
/extern/bullet/Bullet/CollisionDispatch/ConvexConvexAlgorithm.h (+7, -1) (Diff)
/extern/bullet/Bullet/CollisionDispatch/ManifoldResult.cpp (+45, -2) (Diff)
/extern/bullet/Bullet/CollisionDispatch/ManifoldResult.h (+20, -1) (Diff)
/extern/bullet/Bullet/CollisionShapes/BoxShape.h (+0, -12) (Diff)
/extern/bullet/Bullet/CollisionShapes/CollisionShape.h (+6, -2) (Diff)
/extern/bullet/Bullet/CollisionShapes/CylinderShape.h (+31, -0) (Diff)
/extern/bullet/Bullet/CollisionShapes/EmptyShape.h (+5, -13) (Diff)
/extern/bullet/Bullet/CollisionShapes/OptimizedBvh.cpp (+6, -13) (Diff)
/extern/bullet/Bullet/CollisionShapes/TriangleIndexVertexArray.cpp (+31, -19) (Diff)
/extern/bullet/Bullet/CollisionShapes/TriangleIndexVertexArray.h (+35, -8) (Diff)
/extern/bullet/Bullet/CollisionShapes/TriangleMeshShape.cpp (+1, -2) (Diff)
/extern/bullet/Bullet/CollisionShapes/TriangleMeshShape.h (+4, -20) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/DiscreteCollisionDetectorInterface.h (+3, -0) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/GjkConvexCast.cpp (+3, -2) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/GjkPairDetector.cpp (+27, -37) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/GjkPairDetector.h (+8, -0) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/ManifoldPoint.h (+4, -0) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/MinkowskiPenetrationDepthSolver.cpp (+3, -0) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/PersistentManifold.cpp (+4, -3) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/PersistentManifold.h (+3, -2) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/PointCollector.h (+5, -0) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/SimplexSolverInterface.h (+3, -2) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/SubSimplexConvexCast.cpp (+2, -2) (Diff)
/extern/bullet/Bullet/NarrowPhaseCollision/SubSimplexConvexCast.h (+4, -1) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/ContactConstraint.cpp (+9, -21) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/ContactConstraint.h (+2, -0) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/ContactSolverInfo.h (+1, -1) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/HingeConstraint.cpp (+101, -3) (Diff)
/extern/bullet/BulletDynamics/ConstraintSolver/JacobianEntry.h (+36, -14) (Diff)
/extern/bullet/BulletDynamics/Dynamics/ContactJoint.cpp (+1, -1) (Diff)
/extern/bullet/BulletDynamics/Dynamics/RigidBody.cpp (+5, -2) (Diff)
/extern/bullet/BulletDynamics/Dynamics/RigidBody.h (+5, -21) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp (+5, -26) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.h (+44, -5) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.cpp (+168, -83) (Diff)
/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsEnvironment.h (+57, -9) (Diff)
/extern/bullet/Extras/PhysicsInterface/Common/PHY_DynamicTypes.h (+1, -1) (Diff)
/extern/bullet/Extras/PhysicsInterface/Common/PHY_IPhysicsEnvironment.h (+2, -0) (Diff)
/extern/bullet/LinearMath/SimdScalar.h (+21, -21) (Diff)
/extern/bullet/LinearMath/SimdTransformUtil.h (+7, -0) (Diff)
/extern/bullet/LinearMath/SimdVector3.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+1, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+5, -26) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+44, -5) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+169, -83) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+57, -9) (Diff)
/source/gameengine/Physics/common/PHY_DynamicTypes.h (+19, -36) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+1, -0) (Diff)
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