Blender Git Commit Log
Git Commits -> Revision 6ede93b
Revision 6ede93b by Clément Foucault (master) May 18, 2020, 13:27 (GMT) |
Cleanup: Put GPU_state_init inside gpu_state.c Also put glDisable(GL_DITHER) in it since we don't even use it (but is enabled by default). Also leave GL_MULTISAMPLE on by default since it has no impact on non-MSAA framebuffers. |
Commit Details:
Full Hash: 6ede93bab3ba2dd1a68204eb55697bc1739a32bc
Parent Commit: 18dd289
Lines Changed: +48, -79
8 Modified Paths:
/source/blender/draw/engines/select/select_engine.c (+0, -3) (Diff)
/source/blender/draw/intern/draw_manager.c (+1, -1) (Diff)
/source/blender/gpu/GPU_draw.h (+0, -7) (Diff)
/source/blender/gpu/GPU_state.h (+6, -0) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+0, -63) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+0, -4) (Diff)
/source/blender/gpu/intern/gpu_state.c (+40, -0) (Diff)
/source/blender/windowmanager/intern/wm_window.c (+1, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+1, -1) (Diff)
/source/blender/gpu/GPU_draw.h (+0, -7) (Diff)
/source/blender/gpu/GPU_state.h (+6, -0) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+0, -63) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+0, -4) (Diff)
/source/blender/gpu/intern/gpu_state.c (+40, -0) (Diff)
/source/blender/windowmanager/intern/wm_window.c (+1, -1) (Diff)