Blender Git Commit Log
Git Commits -> Revision 7028a11
Revision 7028a11 by Brecht Van Lommel (master) February 14, 2018, 13:00 (GMT) |
GPU: don't use multisample for entire window, only for offscreen 3D viewport. Now that the new 3D viewport draws to a multisample offscreen buffer, there is no good reason anymore to create an entire multisample window and pay the performance/memory cost for other regions that don't need it. GL_MULTISAMPLE now only gets enabled for offscreen buffers, so we don't need to check for it throughout the UI code anymore. Differential Revision: https://developer.blender.org/D3062 |
Commit Details:
Full Hash: 7028a11db9ec3d29282739f7ad9a0343711ebc24
Parent Commit: 8049ad2
Lines Changed: +13, -77
9 Modified Paths:
/source/blender/blenloader/intern/readfile.c (+0, -1) (Diff)
/source/blender/editors/interface/interface.c (+0, -9) (Diff)
/source/blender/editors/interface/interface_region_tooltip.c (+1, -9) (Diff)
/source/blender/editors/space_view3d/view3d_draw_legacy.c (+7, -21) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+4, -10) (Diff)
/source/blender/makesdna/DNA_windowmanager_types.h (+1, -2) (Diff)
/source/blender/windowmanager/intern/wm_files.c (+0, -2) (Diff)
/source/blender/windowmanager/intern/wm_window.c (+0, -12) (Diff)
/source/blender/windowmanager/manipulators/intern/wm_manipulator_map.c (+0, -11) (Diff)
/source/blender/editors/interface/interface.c (+0, -9) (Diff)
/source/blender/editors/interface/interface_region_tooltip.c (+1, -9) (Diff)
/source/blender/editors/space_view3d/view3d_draw_legacy.c (+7, -21) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+4, -10) (Diff)
/source/blender/makesdna/DNA_windowmanager_types.h (+1, -2) (Diff)
/source/blender/windowmanager/intern/wm_files.c (+0, -2) (Diff)
/source/blender/windowmanager/intern/wm_window.c (+0, -12) (Diff)
/source/blender/windowmanager/manipulators/intern/wm_manipulator_map.c (+0, -11) (Diff)