Blender Git Commit Log
Git Commits -> Revision 70301f4
Revision 70301f4 by Sergey Sharybin (master) August 30, 2012, 13:40 (GMT) |
Color management: make it behave closer to trunk Avoid using tricks with ibuf->profile to check whether image buffer is in sequencer or linear space. Assume the whole sequencer works in non linear float space and do transformation to linear where it;s needed only. This removes confusion from the code, fixes wrong behavior of some effects. |
Commit Details:
Full Hash: 70301f431c7b53e06ba243b19997c7c56f0a9d3a
SVN Revision: 50275
Parent Commit: 6319744
Lines Changed: +41, -35
6 Modified Paths:
/source/blender/blenkernel/intern/seqeffects.c (+0, -2) (Diff)
/source/blender/blenkernel/intern/sequencer.c (+4, -11) (Diff)
/source/blender/imbuf/IMB_imbuf_types.h (+6, -0) (Diff)
/source/blender/imbuf/intern/colormanagement.c (+22, -9) (Diff)
/source/blender/render/intern/source/pipeline.c (+6, -2) (Diff)
/source/blender/render/intern/source/render_result.c (+3, -11) (Diff)
/source/blender/blenkernel/intern/sequencer.c (+4, -11) (Diff)
/source/blender/imbuf/IMB_imbuf_types.h (+6, -0) (Diff)
/source/blender/imbuf/intern/colormanagement.c (+22, -9) (Diff)
/source/blender/render/intern/source/pipeline.c (+6, -2) (Diff)
/source/blender/render/intern/source/render_result.c (+3, -11) (Diff)