Blender Git Commit Log

Git Commits -> Revision 708027a

January 19, 2015, 16:43 (GMT)
Fixed implementation of the Conjugate Gradient method for the cloth
solver that properly supports constraints with some degrees-of-freedom.

The previous solver implementation only used the S matrix (constraint
filter matrix) for pinning vertices, in which case all elements are
zero and the error doesn't show up. With partial constraints (useful for
collision contacts) the matrix has non-zero off-diagonal elements and
the algorithm easily diverges.

There are also initial steps for implementing collision prevention as
described in the Baraff/Witkin paper "Large Steps in Cloth Simulation"
(http://www.cs.cmu.edu/~baraff/papers/sig98.pdf).

Commit Details:

Full Hash: 708027a940a1e21b18672e8a693356e783bb240a
Parent Commit: f60ea41
Lines Changed: +103, -12

2 Modified Paths:

/source/blender/blenkernel/intern/collision.c (+1, -4) (Diff)
/source/blender/blenkernel/intern/implicit.c (+102, -8) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021