Blender Git Commit Log
Git Commits -> Revision 726cf93
Revision 726cf93 by Jacques Lucke (builtin-simulation-nodes) April 6, 2020, 12:11 (GMT) |
allow using shader texture nodes in simulation node tree |
Commit Details:
Full Hash: 726cf93f8ad09b49cd6481af2c6ad7d5e51b0c20
Parent Commit: e2c567e
Lines Changed: +33, -9
12 Modified Paths:
/release/scripts/startup/nodeitems_builtins.py (+11, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_brick.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_checker.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_magic.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_wave.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c (+2, -1) (Diff)
/source/blender/nodes/shader/node_shader_util.c (+10, -0) (Diff)
/source/blender/nodes/shader/node_shader_util.h (+2, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_brick.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_checker.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_magic.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_wave.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c (+2, -1) (Diff)
/source/blender/nodes/shader/node_shader_util.c (+10, -0) (Diff)
/source/blender/nodes/shader/node_shader_util.h (+2, -0) (Diff)