Blender Git Commit Log
Git Commits -> Revision 750407d
Revision 750407d by Sergey Sharybin (soc-2011-tomato) April 26, 2013, 11:43 (GMT) |
Made bundles in 3D viewport have constant size This means bundles' size is not affected by camera scale. This way it's more useful to work with -- bundles never becomes too small or too large (depending on reconstructed scene scale). |
Commit Details:
Full Hash: 750407da757119c619afe55c3688eddcd492e56b
SVN Revision: 56310
Parent Commit: cdc8c0a
Lines Changed: +11, -1
1 Modified Path:
/source/blender/editors/space_view3d/drawobject.c (+11, -1) (Diff)