Blender Git Commit Log

Git Commits -> Revision 779368f

Revision 779368f by Dalai Felinto (master)
July 8, 2010, 06:49 (GMT)
Logic UI: fix for #Motion Actuator Dynamic options not showing for Soft Body and Rigid Body (reported by Mal Duffin (malCanDo) over email)
Originally (2.49) we were testing for ob->game_flag to see if the object is dynamic.
That could work here (it would require a new rna prop for the object (a read-only is_dynamic) or similar.
However using ob.game.physics_type is more explicit, therefore may be more interesting. I have no strong opinions on that...

Commit Details:

Full Hash: 779368fd4524d35e9b1802a0e720ced3df059ada
SVN Revision: 30102
Parent Commit: a797e81
Lines Changed: +28, -27

1 Modified Path:

/source/blender/editors/space_logic/logic_window.c (+28, -27) (Diff)
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