Blender Git Commit Log
Git Commits -> Revision 77f55d9
Revision 77f55d9 by Dalai Felinto (master) March 30, 2010, 06:37 (GMT) |
BGE API DOC: a guide on how to build epydoc for windows We have already a .sh file to build epydocs from Linux, so why not to have it in Windows as well ;) I think that this guide can help people interested in help with the API documentation to test their work. I'm actually already in touch with at least one volunteer helping with PhysicsConstraints module. VideoTexture may not be a one man job though, for I hope this document can also help. |
Commit Details:
Full Hash: 77f55d9cb3b92f0822cc8270904f48f6b0a448b3
SVN Revision: 27854
Parent Commit: b09ee49
Lines Changed: +16, -0
1 Added Path:
/source/gameengine/PyDoc/how_to_build_win.txt (+16, -0) (View)