Blender Git Commit Log

Git Commits -> Revision 7842804

November 14, 2017, 09:12 (GMT)
Remove the guide_object pointer from HairSystem.

Scalp mesh now is passed explicitly to the hair API functions again.

The idea is that hair systems can be created in any object and use
another object as the scalp. Sharing the same hair pattern should be
implemented at a later time, pending a good design for assigning
follicles to specific hair systems.

Commit Details:

Full Hash: 78428043d60e945b984c2ed662c0ae9ff938c531
Parent Commit: a5d69d8
Lines Changed: +28, -60

10 Modified Paths:

/source/blender/blenkernel/BKE_hair.h (+14, -9) (Diff)
/source/blender/blenkernel/intern/hair.c (+1, -27) (Diff)
/source/blender/blenkernel/intern/hair_draw.c (+1, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+3, -3) (Diff)
/source/blender/draw/intern/draw_cache.c (+2, -2) (Diff)
/source/blender/draw/intern/draw_cache.h (+1, -1) (Diff)
/source/blender/draw/intern/draw_cache_impl.h (+1, -1) (Diff)
/source/blender/draw/intern/draw_cache_impl_hair.c (+4, -8) (Diff)
/source/blender/makesdna/DNA_hair_types.h (+0, -3) (Diff)
/source/blender/modifiers/intern/MOD_hair.c (+1, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021