Blender Git Commit Log
Git Commits -> Revision 7884ae6
Revision 7884ae6 by Sergey Sharybin (master) February 1, 2018, 15:34 (GMT) |
Fix T53686: VSE Render crash when zooming timeline This is rather a workaround to avoid main thread freeing all glyph caches at the same time as sequencer uses fonts to draw text sequences. Ideally we need to either make cache more local, or user-counted or to make somewhat more global locks. All this ends up in a bigger refactor which is better for 2.8. For the meantime let's make Blender more stable with a tiny workaround. Downside is that keeping zooming things up and down in interface during render will increase memory usage by unused glyph caches. It's not too bad though, all unused caches will be freed first time at area zoom after render. Thanks Bastien for review! |
Commit Details:
Full Hash: 7884ae6eb274bea0fe4739255a41a693df833b11
Parent Commit: 1a840c3
Lines Changed: +7, -0
1 Modified Path:
/source/blender/editors/interface/view2d.c (+7, -0) (Diff)