Blender Git Commit Log
Git Commits -> Revision 78b629a
Revision 78b629a by Pablo Dobarro (master) July 9, 2020, 15:51 (GMT) |
Sculpt: Skip fully hidden nodes in sculpt tools As tools iterators skip not visible vertices, fully hidden nodes can also be skipped and considered as masked. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8244 |
Commit Details:
Full Hash: 78b629a98f0c7c5c2c8f3b6b6d1081646cbe6fde
Parent Commit: 1fb667d
Lines Changed: +19, -9
5 Modified Paths:
/source/blender/blenkernel/BKE_pbvh.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+5, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+9, -6) (Diff)
/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+3, -2) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+5, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+9, -6) (Diff)
/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+3, -2) (Diff)