Blender Git Commit Log
Git Commits -> Revision 7930736
Revision 7930736 by Sergey Sharybin (master) September 30, 2011, 09:55 (GMT) |
Bump maps flip: now white means salience, black means concavity Files created in blender before this revision should be rendered in exactly the same way they used to render before. Patch by Morten Mikkelsen, finished by Ton and me. |
Commit Details:
Full Hash: 79307369fe8908aca6e746f65aea0ade7218c280
SVN Revision: 40714
Parent Commit: a92cfcd
Lines Changed: +85, -43
6 Modified Paths:
/source/blender/blenkernel/BKE_blender.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/texture.c (+5, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+63, -38) (Diff)
/source/blender/gpu/intern/gpu_material.c (+6, -1) (Diff)
/source/blender/makesdna/DNA_texture_types.h (+1, -0) (Diff)
/source/blender/render/intern/source/render_texture.c (+9, -2) (Diff)
/source/blender/blenkernel/intern/texture.c (+5, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+63, -38) (Diff)
/source/blender/gpu/intern/gpu_material.c (+6, -1) (Diff)
/source/blender/makesdna/DNA_texture_types.h (+1, -0) (Diff)
/source/blender/render/intern/source/render_texture.c (+9, -2) (Diff)