Blender Git Commit Log

Git Commits -> Revision 793135e

Revision 793135e by Pablo Dobarro (master)
February 28, 2020, 15:53 (GMT)
Fix wrong coordinates being read when using the sculpt API

The coordinates should be read from the PBVH when using deform modifiers.
This is needed for the cloth brush to work with subdivisions, as it reads the
vertex coordinates using this function when building and updating the
constraints.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6967

Commit Details:

Full Hash: 793135e190c7450d30451617e9b8ae2d5ecec94a
Parent Commit: bc2ce31
Lines Changed: +17, -2

3 Modified Paths:

/source/blender/blenkernel/BKE_pbvh.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+6, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+9, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021