Blender Git Commit Log

Git Commits -> Revision 79425ed

Revision 79425ed by Jarrett Johnson (master)
October 9, 2021, 19:40 (GMT)
Geometry Nodes: Align Euler to Vector Node

This commit introduces the Align Euler to Vector function node which
rotates to a body into a given direction. The node replaces the legacy
"Align Rotation to Vector" node, which only worked on an attribute
named `rotation` internally. The "Euler" in the name is meant to make
it clearer that the rotation isn't interchangeable with a regular
vector.

Addresses T91374.

Differential Revision: https://developer.blender.org/D12726

Commit Details:

Full Hash: 79425ed3267663ee482ee3ffcc542d86888103af
Parent Commit: 2561145
Committed By: Hans Goudey
Lines Changed: +294, -0

1 Added Path:

/source/blender/nodes/function/nodes/node_fn_align_euler_to_vector.cc (+215, -0) (View)

8 Modified Paths:

/release/scripts/startup/nodeitems_builtins.py (+1, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.cc (+1, -0) (Diff)
/source/blender/makesdna/DNA_node_types.h (+13, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+60, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_function.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021