Blender Git Commit Log
Git Commits -> Revision 79fb331
Revision 79fb331 by Mitchell Stokes (master) June 23, 2012, 03:39 (GMT) |
Fix for [#29412] "Priority 0 cause problems with pulse mode" reported by Guillaume Côté. Right now this is being fixed by not allowing the exact same action (action, start/end frames, speed, etc) to be played if it's already playing. Hopefully this will not cause more issues than it solves. |
Commit Details:
Full Hash: 79fb3311a3397ddf6b1a3e0e10b4dc0f4fee4d70
SVN Revision: 48218
Parent Commit: a21a0a4
Lines Changed: +10, -0
1 Modified Path:
/source/gameengine/Ketsji/BL_Action.cpp (+10, -0) (Diff)