Blender Git Commit Log

Git Commits -> Revision 7a28dea

Revision 7a28dea by Clément Foucault (master)
May 20, 2018, 17:14 (GMT)
Workbench: Shadow: Add Depth Fail method

Also add new debug visualisation.

Depth fail method is not used for the moment but has nice benefits. It will
be used efficiently in the future.

Commit Details:

Full Hash: 7a28dea1e173aefd08ef2130a9efc401d049e150
Parent Commit: 2c61062
Lines Changed: +204, -32

2 Added Paths:

/source/blender/draw/engines/workbench/shaders/workbench_shadow_caps_geom.glsl (+82, -0) (View)
/source/blender/draw/engines/workbench/shaders/workbench_shadow_debug_frag.glsl (+14, -0) (View)

6 Modified Paths:

/source/blender/draw/CMakeLists.txt (+2, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_shadow_geom.glsl (+30, -9) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_shadow_vert.glsl (+2, -3) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+68, -16) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+3, -1) (Diff)
/source/blender/draw/intern/draw_manager_exec.c (+3, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021