Blender Git Commit Log

Git Commits -> Revision 7ae7873

Revision 7ae7873 by Jacques Lucke (master)
October 12, 2020, 10:13 (GMT)
Volumes: use bounding box diagonal to compute adaptive voxel size

Using the diagonal has the benefit, that the adaptive voxel size changes
when the bounding box changes its shape in any way. Having a changing
voxel size looks bad when rendering an animation, therefore one should
usually use a fixed voxel size when rendering an animated volume.
This becomes apparent earlier, when the adaptive voxel size changes
when the bounding box changes in any way.
Otherwise this can easily go unnoticed when rendering only a few frames
of an animated volume.

Commit Details:

Full Hash: 7ae78733ef3e6dac3776748d7b97a044fde87005
Parent Commit: cf778a9
Lines Changed: +3, -7

1 Modified Path:

/source/blender/modifiers/intern/MOD_mesh_to_volume.cc (+3, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021