Blender Git Commit Log

Git Commits -> Revision 7c9d15f

Revision 7c9d15f by Jeroen Bakker (master)
January 17, 2020, 13:03 (GMT)
Fix T71154: EEVEE Soft Shadows Viewport Rendering

EEVEE Soft shadows were not rendered correctly during viewport
rendering. The reason for this is that during viewport rendering the
shadow buffers were only update once and not per sample. This resulted
that all the samples calculated the same shadow.

This fix moves the call to `EEVEE_shadows_update` from cache finished to
draw scene. This needs to happen before `EEVEE_lightprobes_refresh`.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D6538

Commit Details:

Full Hash: 7c9d15fca8767ef3b5aaee11acf8ab3ad4969617
Parent Commit: c22d2f9
Lines Changed: +7, -6

3 Modified Paths:

/source/blender/draw/engines/eevee/eevee_engine.c (+3, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+1, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_render.c (+3, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021